class Curses::MouseEvent
Description¶ ↑
Example¶ ↑
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mouse.rb
require "curses" include Curses def show_message(*msgs) message = msgs.join height, width = 5, message.length + 6 top, left = (lines - height) / 2, (cols - width) / 2 win = Window.new(height, width, top, left) win.keypad = true win.attron(color_pair(COLOR_RED)) do win.box("|", "-", "+") end win.setpos(2, 3) win.addstr(message) win.refresh win.getch win.close end init_screen start_color init_pair(COLOR_BLUE, COLOR_BLUE, COLOR_WHITE) init_pair(COLOR_RED, COLOR_RED, COLOR_WHITE) crmode noecho stdscr.keypad(true) begin mousemask(BUTTON1_CLICKED|BUTTON2_CLICKED|BUTTON3_CLICKED|BUTTON4_CLICKED) setpos((lines - 1) / 2, (cols - 5) / 2) attron(color_pair(COLOR_BLUE)|A_BOLD) do addstr("click") end refresh loop do c = getch case c when KEY_MOUSE m = getmouse if m show_message("getch = #{c.inspect}, ", "mouse event = #{'0x%x' % m.bstate}, ", "axis = (#{m.x},#{m.y},#{m.z})") end break end end refresh ensure close_screen end
Public Instance Methods
Source
static VALUE curs_mouse_bstate(VALUE mouse) { struct mousedata *mdata; GetMOUSE(mouse, mdata); return ULONG2NUM(mdata->mevent->bstate); }
Returns the current mouse’s button state. Use this with the button state constants to determine which buttons were pressed.